; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="ChronoSpace"
config/tags=PackedStringArray("gamedev")
run/main_scene="uid://cx1lvrbofx0je"
config/features=PackedStringArray("4.4", "GL Compatibility")
boot_splash/image="uid://dwjegx0mvirsg"
config/icon="uid://db2bohfy0hq2l"

[autoload]

Globals="*res://scenes/globals/globals.gd"

[display]

window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="viewport"
window/stretch/aspect="keep_height"
window/stretch/scale=0.6
mouse_cursor/custom_image="uid://bil3xgn75nb2f"

[editor]

version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true

[editor_plugins]

enabled=PackedStringArray("res://addons/virtual_joystick/plugin.cfg")

[file_customization]

folder_colors={
"res://assets/": "red",
"res://scenes/": "green",
"res://theme/": "blue"
}

[global_group]

timeGhost="timeGhost"
spaceShip="spaceship"
player="player"
weapon="Weapon"
bulletPool="bulletPool"
damageArea="damageArea"
bullet="bullet"
obstacle="obstacle"
enemy="enemy"
hurtArea="healthArea"
enemyPool="enemyPool"
timeGhostPool="timeGhostPool"
obstaclePool="obstaclePool"

[input]

moveForward={
"deadzone": 0.2,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":9,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(167, 18),"global_position":Vector2(176, 66),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
]
}
touchscreenForward={
"deadzone": 0.2,
"events": []
}
moveRight={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
moveBackward={
"deadzone": 0.2,
"events": []
}
moveLeft={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
attack={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(188, 26),"global_position":Vector2(197, 74),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":4,"axis_value":1.0,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":5,"axis_value":1.0,"script":null)
]
}
dash={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
fullscreen={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194342,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
lookForward={
"deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
]
}
lookRight={
"deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
]
}
lookDown={
"deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
]
}
lookLeft={
"deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
]
}

[input_devices]

pointing/emulate_touch_from_mouse=true

[layer_names]

2d_render/layer_1="map"
3d_render/layer_1="map"
2d_render/layer_2="obstacle"
3d_render/layer_2="obstacle"
2d_render/layer_3="spaceship"
3d_render/layer_3="spaceship"
2d_render/layer_4="player"
3d_render/layer_4="player"
2d_render/layer_5="timeghost"
3d_render/layer_5="timeghost"
2d_render/layer_6="enemy"
3d_render/layer_6="enemy"
2d_render/layer_7="visionArea"
3d_render/layer_7="visionArea"
2d_render/layer_8="radiation"
3d_render/layer_8="radiation"
2d_render/layer_19="hurtArea"
3d_render/layer_19="hurtArea"
2d_render/layer_20="damageArea"
3d_render/layer_20="damageArea"
2d_physics/layer_1="map"
2d_navigation/layer_1="map"
3d_physics/layer_1="map"
3d_navigation/layer_1="map"
2d_physics/layer_2="obstacle"
2d_navigation/layer_2="obstacles"
3d_physics/layer_2="obstacle"
3d_navigation/layer_2="obstacle"
2d_physics/layer_3="spaceship"
2d_navigation/layer_3="spaceship"
3d_physics/layer_3="spaceship"
3d_navigation/layer_3="spaceship"
2d_physics/layer_4="player"
2d_navigation/layer_4="player"
3d_physics/layer_4="player"
3d_navigation/layer_4="player"
2d_physics/layer_5="timeghost"
2d_navigation/layer_5="timeghost"
3d_physics/layer_5="timeghost"
3d_navigation/layer_5="timeghost"
2d_physics/layer_6="enemy"
2d_navigation/layer_6="enemy"
3d_physics/layer_6="enemy"
3d_navigation/layer_6="enemy"
2d_physics/layer_7="visionArea"
2d_navigation/layer_7="visionArea"
3d_physics/layer_7="visionArea"
3d_navigation/layer_7="visionArea"
2d_physics/layer_8="radiation"
2d_navigation/layer_8="radiation"
3d_physics/layer_8="radiation"
3d_navigation/layer_8="radiation"
2d_physics/layer_31="hurtArea"
2d_navigation/layer_31="hurtArea"
3d_physics/layer_31="hurtArea"
3d_navigation/layer_31="hurtArea"
2d_physics/layer_32="damageArea"
2d_navigation/layer_32="damageArea"
3d_physics/layer_32="damageArea"
3d_navigation/layer_32="damageArea"
avoidance/layer_1="map"
avoidance/layer_2="obstacle"
avoidance/layer_3="spaceship"
avoidance/layer_4="player"
avoidance/layer_5="timeghost"
avoidance/layer_6="enemy"
avoidance/layer_7="visionArea"
avoidance/layer_8="radiation"
avoidance/layer_31="hurtArea"
avoidance/layer_32="damageArea"

[physics]

common/physics_interpolation=true

[rendering]

textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true
