added Graphics and sound Effects and more overhauls

This commit is contained in:
Exobyt 2025-08-03 20:56:32 +02:00
parent c887a2168c
commit b9d4288900
214 changed files with 3378 additions and 198 deletions

BIN
assets/sound/hit.wav Normal file

Binary file not shown.

View file

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://xldfu6srikfp"
path="res://.godot/imported/hit.wav-c13e9903e7cd0f7c60a3e2eb42ffb10f.sample"
[deps]
source_file="res://assets/sound/hit.wav"
dest_files=["res://.godot/imported/hit.wav-c13e9903e7cd0f7c60a3e2eb42ffb10f.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sound/hit2.wav Normal file

Binary file not shown.

View file

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://vjxm7ay4t2ju"
path="res://.godot/imported/hit2.wav-1c5f75cefc166534c19c77121997252e.sample"
[deps]
source_file="res://assets/sound/hit2.wav"
dest_files=["res://.godot/imported/hit2.wav-1c5f75cefc166534c19c77121997252e.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sound/radiation.wav Normal file

Binary file not shown.

View file

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://decf2fp3ve2v8"
path="res://.godot/imported/radiation.wav-0b46c551fa7a6fb50d085ddedfe75d20.sample"
[deps]
source_file="res://assets/sound/radiation.wav"
dest_files=["res://.godot/imported/radiation.wav-0b46c551fa7a6fb50d085ddedfe75d20.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sound/select.wav Normal file

Binary file not shown.

View file

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bkq48kq6qu4u2"
path="res://.godot/imported/select.wav-f16e41e71bc8075b5db7a820752aa53b.sample"
[deps]
source_file="res://assets/sound/select.wav"
dest_files=["res://.godot/imported/select.wav-f16e41e71bc8075b5db7a820752aa53b.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sound/shooot2.wav Normal file

Binary file not shown.

View file

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bi2ee654gcg2y"
path="res://.godot/imported/shooot2.wav-2e6c186cae5fe7cb14086db1f43ecdc1.sample"
[deps]
source_file="res://assets/sound/shooot2.wav"
dest_files=["res://.godot/imported/shooot2.wav-2e6c186cae5fe7cb14086db1f43ecdc1.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sound/shoot.wav Normal file

Binary file not shown.

View file

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bhovgop026jpb"
path="res://.godot/imported/shoot.wav-b3df5285297a80da474f59090cab32c2.sample"
[deps]
source_file="res://assets/sound/shoot.wav"
dest_files=["res://.godot/imported/shoot.wav-b3df5285297a80da474f59090cab32c2.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sound/upgrade.wav Normal file

Binary file not shown.

View file

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bspgis3hy5scl"
path="res://.godot/imported/upgrade.wav-765ba46e9f3407fab81eb6105142ab6f.sample"
[deps]
source_file="res://assets/sound/upgrade.wav"
dest_files=["res://.godot/imported/upgrade.wav-765ba46e9f3407fab81eb6105142ab6f.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2