added Graphics and sound Effects and more overhauls
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c887a2168c
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214 changed files with 3378 additions and 198 deletions
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@ -2,38 +2,26 @@
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[ext_resource type="Script" uid="uid://cvoco1axom40" path="res://scenes/main/main.gd" id="1_kdt4m"]
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[ext_resource type="PackedScene" uid="uid://bmc2exqutt6vu" path="res://scenes/spaceShip/player/player.tscn" id="2_ia3nl"]
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[ext_resource type="PackedScene" uid="uid://dm0rd88xd5m7k" path="res://scenes/bullet/bulletPool.tscn" id="3_2s0fe"]
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[ext_resource type="Texture2D" uid="uid://cfwyw1sr6x2np" path="res://icon.svg" id="4_r8qeh"]
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[ext_resource type="Texture2D" uid="uid://beyhkcr2uvmc7" path="res://assets/space.png" id="2_l3cfh"]
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[ext_resource type="PackedScene" uid="uid://dm0rd88xd5m7k" path="res://scenes/pools/pools.tscn" id="3_2s0fe"]
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[node name="main" type="Node2D"]
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script = ExtResource("1_kdt4m")
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[node name="obstaclesSpawnTimer" type="Timer" parent="."]
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autostart = true
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[node name="TextureRect" type="TextureRect" parent="."]
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modulate = Color(0.605274, 0.605274, 0.605274, 1)
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offset_left = -11272.0
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offset_top = -6736.0
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offset_right = 12152.0
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offset_bottom = 7008.0
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texture = ExtResource("4_r8qeh")
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offset_left = -147424.0
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offset_top = -96136.0
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offset_right = 176160.0
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offset_bottom = 137080.0
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texture = ExtResource("2_l3cfh")
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stretch_mode = 1
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[node name="Pools" parent="." instance=ExtResource("3_2s0fe")]
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[node name="Player" parent="." instance=ExtResource("2_ia3nl")]
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spawnDistance = 1000
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[node name="bulletPool" parent="." instance=ExtResource("3_2s0fe")]
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[node name="obstaclePool" type="Node2D" parent="."]
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[node name="enemyPool" type="Node2D" parent="."]
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[node name="spawnTimer" type="Node" parent="."]
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[node name="enemySpawnTimer" type="Timer" parent="spawnTimer"]
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wait_time = 10.0
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autostart = true
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[node name="obstaclesSpawnTimer" type="Timer" parent="spawnTimer"]
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autostart = true
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[connection signal="timeout" from="spawnTimer/enemySpawnTimer" to="." method="_on_enemy_spawn_timer_timeout"]
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[connection signal="timeout" from="spawnTimer/obstaclesSpawnTimer" to="." method="_on_obstacles_spawn_timer_timeout"]
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[connection signal="timeout" from="obstaclesSpawnTimer" to="." method="_on_obstacles_spawn_timer_timeout"]
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