added Graphics and sound Effects and more overhauls
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c887a2168c
commit
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214 changed files with 3378 additions and 198 deletions
4
scenes/obstacle/meteor/animation_player.gd
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4
scenes/obstacle/meteor/animation_player.gd
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extends AnimationPlayer
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func _ready() -> void:
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play("spin")
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1
scenes/obstacle/meteor/animation_player.gd.uid
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1
scenes/obstacle/meteor/animation_player.gd.uid
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uid://mnl62nrp3ffi
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@ -1,18 +1,36 @@
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class_name Meteor extends "res://scenes/obstacle/obstacle.gd"
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@onready var animationPlayer = $AnimationPlayer
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@export var minSpeed: int = 100
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@export var maxSpeed: int = 1000
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@export var minScale: float = 0.5
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@export var maxScale: float = 2
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var rotated = false
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var speed: int = 1000
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var offset: int = 0
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var direction: int
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func _init() -> void:
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var rng = RandomNumberGenerator.new()
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direction = rng.randi_range(0, 360)
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var newScale = rng.randf_range(minScale, maxScale)
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scale = Vector2(newScale, newScale)
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var direction = Vector2.UP.rotated(rotation)
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direction = rng.randi_range(0, 20)
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speed = rng.randi_range(minSpeed, maxSpeed)
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rotation = direction
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#rotation = direction
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func _physics_process(delta: float) -> void:
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velocity = Vector2.UP.rotated(direction).normalized() * speed
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if not rotated:
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rotated = true
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if Globals.getPlayer() != null:
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look_at(Globals.getPlayer().global_position)
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var rng = RandomNumberGenerator.new()
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velocity = Vector2.RIGHT.rotated(rotation+offset).normalized() * speed
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move_and_slide()
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@ -1,36 +1,83 @@
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[gd_scene load_steps=7 format=3 uid="uid://vl8duuwwrpqm"]
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[gd_scene load_steps=11 format=3 uid="uid://vl8duuwwrpqm"]
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[ext_resource type="PackedScene" uid="uid://cgqo1nxq6xprm" path="res://scenes/obstacle/obstacle.tscn" id="1_skd46"]
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[ext_resource type="PackedScene" uid="uid://cgqo1nxq6xprm" path="res://scenes/obstacle/obstacle.tscn" id="1_8c34n"]
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[ext_resource type="Script" uid="uid://b82cnxsh4mn0f" path="res://scenes/obstacle/meteor/meteor.gd" id="2_8c34n"]
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[ext_resource type="Texture2D" uid="uid://cfwyw1sr6x2np" path="res://icon.svg" id="3_jb48p"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_8c34n"]
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radius = 56.0
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[ext_resource type="Texture2D" uid="uid://drk4xkhlq00x3" path="res://assets/obstacles/meteor.png" id="3_jb48p"]
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[ext_resource type="Script" uid="uid://mnl62nrp3ffi" path="res://scenes/obstacle/meteor/animation_player.gd" id="4_pganv"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jb48p"]
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radius = 64.0
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radius = 128.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_pganv"]
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radius = 64.0
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radius = 144.0
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[node name="Meteor" instance=ExtResource("1_skd46")]
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modulate = Color(1, 0, 0, 1)
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[sub_resource type="CircleShape2D" id="CircleShape2D_22u22"]
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radius = 128.25
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[sub_resource type="Animation" id="Animation_22u22"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_pganv"]
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resource_name = "spin"
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length = 5.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = false
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 6.28319]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_b3sfu"]
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_data = {
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&"RESET": SubResource("Animation_22u22"),
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&"spin": SubResource("Animation_pganv")
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}
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[node name="Meteor" instance=ExtResource("1_8c34n")]
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script = ExtResource("2_8c34n")
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minSpeed = 100
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maxSpeed = 1000
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health = 10
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minScale = 0.5
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maxScale = 2.0
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[node name="CollisionShape2D" parent="." index="0"]
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shape = SubResource("CircleShape2D_8c34n")
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[node name="CollisionShape2D" parent="DamageArea" index="0"]
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shape = SubResource("CircleShape2D_jb48p")
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[node name="CollisionShape2D" parent="hurtArea" index="0"]
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[node name="CollisionShape2D" parent="DamageArea" index="0"]
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shape = SubResource("CircleShape2D_pganv")
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[node name="CollisionShape2D" parent="hurtArea" index="0"]
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shape = SubResource("CircleShape2D_22u22")
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[node name="Sprite2D" parent="." index="3"]
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position = Vector2(5.72205e-06, 5.72205e-06)
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scale = Vector2(0.666667, 0.666667)
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texture = ExtResource("3_jb48p")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="6"]
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libraries = {
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&"": SubResource("AnimationLibrary_b3sfu")
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}
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script = ExtResource("4_pganv")
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[editable path="DamageArea"]
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[editable path="hurtArea"]
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