added Graphics and sound Effects and more overhauls
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parent
c887a2168c
commit
b9d4288900
214 changed files with 3378 additions and 198 deletions
6
scenes/spaceShip/enemy/shotgunEnemy/shotgunEnemy.gd
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scenes/spaceShip/enemy/shotgunEnemy/shotgunEnemy.gd
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class_name ShotgunEnemy extends "res://scenes/spaceShip/enemy/enemy.gd"
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func _ready() -> void:
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changeWeapon(SHOTGUN)
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setVision()
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1
scenes/spaceShip/enemy/shotgunEnemy/shotgunEnemy.gd.uid
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scenes/spaceShip/enemy/shotgunEnemy/shotgunEnemy.gd.uid
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uid://bxd6hh53c3h4p
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18
scenes/spaceShip/enemy/shotgunEnemy/shotgunEnemy.tscn
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scenes/spaceShip/enemy/shotgunEnemy/shotgunEnemy.tscn
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[gd_scene load_steps=4 format=3 uid="uid://dcmfud0437rkx"]
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[ext_resource type="PackedScene" uid="uid://bodpgjdjhfn4w" path="res://scenes/spaceShip/enemy/enemy.tscn" id="1_lma5b"]
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[ext_resource type="Script" uid="uid://bxd6hh53c3h4p" path="res://scenes/spaceShip/enemy/shotgunEnemy/shotgunEnemy.gd" id="2_3bd2j"]
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[ext_resource type="Texture2D" uid="uid://dansb0wnm00vb" path="res://assets/enemy/shotgunEnemy.png" id="3_5lm6h"]
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[node name="ShotgunEnemy" instance=ExtResource("1_lma5b")]
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script = ExtResource("2_3bd2j")
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range = 400
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speed = 1200
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[node name="Sprite2D" parent="." index="2"]
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texture = ExtResource("3_5lm6h")
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[editable path="hurtArea"]
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[editable path="VisionAreas/VisionArea"]
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[editable path="VisionAreas/VisionAreaStop"]
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[editable path="VisionAreas/VisionAreaEnemy"]
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