added Graphics and sound Effects and more overhauls
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214 changed files with 3378 additions and 198 deletions
9
scenes/upgrade/upgrades/minigunUpgrade.gd
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9
scenes/upgrade/upgrades/minigunUpgrade.gd
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class_name MinigunUpgrade extends "res://scenes/upgrade/upgrade.gd"
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func _init() -> void:
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upgradeName = "Weapon Minigun"
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description = "Switch Weapon to Minigun. Shoots fast but has a little bit of spread"
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func select():
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if Globals.getPlayer() != null:
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Globals.getPlayer().switchToMinigun()
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