extends Control @onready var waveInfo = $CenterContainer/VBoxContainer/HBoxContainer/WaveInfo @onready var destroyedInfo = $CenterContainer/VBoxContainer/HBoxContainer2/DestroyedInfo @onready var mainMenu = preload("res://scenes/UI/mainMenu/mainMenu.tscn") func _ready() -> void: waveInfo.text = str(Globals.currentWave) destroyedInfo.text = str(Globals.destroyedShips) func _on_button_pressed() -> void: loadMainMenu() func loadMainMenu(): get_tree().get_root().add_child(load("res://scenes/UI/mainMenu/mainMenu.tscn").instantiate()) queue_free()