extends Area2D # #@export var damage: int # #func _on_area_entered(area: Area2D) -> void: #if area.is_in_group("hurtArea"): #area.hurt.emit(damage) func damageHurtArea(_area: Area2D, _damage: int): if get_parent().is_in_group("timeGhost") and _area.get_parent() == Globals.getPlayer(): print("time") return if _area.is_in_group("hurtArea"): _area.hurt.emit(_damage)