[gd_scene load_steps=4 format=3 uid="uid://0ndix1r8v6i1"] [ext_resource type="PackedScene" uid="uid://eqo7k2ronf8k" path="res://scenes/areas/damageArea/damageArea.tscn" id="1_5f68y"] [ext_resource type="Script" uid="uid://w5vknsebe1yd" path="res://scenes/bullet/bullet.gd" id="1_mkndb"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_mkndb"] size = Vector2(16, 48) [node name="Bullet" type="CharacterBody2D" groups=["bullet"]] collision_layer = 0 collision_mask = 0 script = ExtResource("1_mkndb") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(0, -9.53674e-07) [node name="rangeTimer" type="Timer" parent="."] one_shot = true [node name="DamageArea" parent="." instance=ExtResource("1_5f68y")] [node name="CollisionShape2D" parent="DamageArea" index="0"] shape = SubResource("RectangleShape2D_mkndb") [connection signal="timeout" from="rangeTimer" to="." method="_on_range_timer_timeout"] [connection signal="area_entered" from="DamageArea" to="." method="_on_damage_area_area_entered"] [editable path="DamageArea"]