[gd_scene load_steps=3 format=3 uid="uid://btyuxgfn12p1y"] [ext_resource type="Script" uid="uid://dpfc01642pwq0" path="res://scenes/weapon/weapon.gd" id="1_l3xq3"] [ext_resource type="AudioStream" uid="uid://bi2ee654gcg2y" path="res://assets/sound/shooot2.wav" id="2_jej8l"] [node name="Weapon" type="Node2D" groups=["weapon"]] script = ExtResource("1_l3xq3") [node name="cooldownTimer" type="Timer" parent="."] one_shot = true [node name="BulletPoint" type="Marker2D" parent="."] position = Vector2(0, -128) [node name="shoot" type="AudioStreamPlayer2D" parent="."] position = Vector2(0, -128) stream = ExtResource("2_jej8l")