; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="GMTK Game Jam 2025" config/tags=PackedStringArray("gamedev") run/main_scene="uid://cfculwiy7mtdc" config/features=PackedStringArray("4.4", "GL Compatibility") boot_splash/image="uid://dwjegx0mvirsg" config/icon="res://icon.svg" [autoload] Globals="*res://scenes/globals/globals.gd" [editor] version_control/plugin_name="GitPlugin" version_control/autoload_on_startup=true [file_customization] folder_colors={ "res://assets/": "red", "res://scenes/": "green" } [global_group] timeGhost="timeGhost" spaceShip="spaceship" player="player" weapon="Weapon" bulletPool="bulletPool" damageArea="damageArea" healthArea="healthArea" bullet="bullet" obstacle="obstacle" enemy="enemy" [input] moveForward={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":true,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null) ] } moveRight={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":14,"pressure":0.0,"pressed":true,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null) ] } moveBackward={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":12,"pressure":0.0,"pressed":true,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null) ] } moveLeft={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":13,"pressure":0.0,"pressed":true,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null) ] } attack={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(188, 26),"global_position":Vector2(197, 74),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":5,"axis_value":1.0,"script":null) ] } dash={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(40, 22),"global_position":Vector2(49, 70),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } [layer_names] 2d_render/layer_1="map" 3d_render/layer_1="map" 2d_render/layer_2="obstacle" 3d_render/layer_2="obstacle" 2d_render/layer_3="spaceship" 3d_render/layer_3="spaceship" 2d_render/layer_4="player" 3d_render/layer_4="player" 2d_render/layer_5="timeghost" 3d_render/layer_5="timeghost" 2d_render/layer_6="enemy" 3d_render/layer_6="enemy" 2d_render/layer_7="visionArea" 3d_render/layer_7="visionArea" 2d_render/layer_19="hurtArea" 3d_render/layer_19="hurtArea" 2d_render/layer_20="damageArea" 3d_render/layer_20="damageArea" 2d_physics/layer_1="map" 2d_navigation/layer_1="map" 3d_physics/layer_1="map" 3d_navigation/layer_1="map" 2d_physics/layer_2="obstacle" 2d_navigation/layer_2="obstacles" 3d_physics/layer_2="obstacle" 3d_navigation/layer_2="obstacle" 2d_physics/layer_3="spaceship" 2d_navigation/layer_3="spaceship" 3d_physics/layer_3="spaceship" 3d_navigation/layer_3="spaceship" 2d_physics/layer_4="player" 2d_navigation/layer_4="player" 3d_physics/layer_4="player" 3d_navigation/layer_4="player" 2d_physics/layer_5="timeghost" 2d_navigation/layer_5="timeghost" 3d_physics/layer_5="timeghost" 3d_navigation/layer_5="timeghost" 2d_physics/layer_6="enemy" 2d_navigation/layer_6="enemy" 3d_physics/layer_6="enemy" 3d_navigation/layer_6="enemy" 2d_physics/layer_7="visionArea" 2d_navigation/layer_7="visionArea" 3d_physics/layer_7="visionArea" 3d_navigation/layer_7="visionArea" 2d_physics/layer_31="hurtArea" 2d_navigation/layer_31="hurtArea" 3d_physics/layer_31="hurtArea" 3d_navigation/layer_31="hurtArea" 2d_physics/layer_32="damageArea" 2d_navigation/layer_32="damageArea" 3d_physics/layer_32="damageArea" 3d_navigation/layer_32="damageArea" avoidance/layer_1="map" avoidance/layer_2="obstacle" avoidance/layer_3="spaceship" avoidance/layer_4="player" avoidance/layer_5="timeghost" avoidance/layer_6="enemy" avoidance/layer_7="visionArea" avoidance/layer_31="hurtArea" avoidance/layer_32="damageArea" [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" textures/vram_compression/import_etc2_astc=true