ChronoSpace/scenes/upgrade/upgrades/damageUpgrade.gd

9 lines
242 B
GDScript

class_name DamageUpgrade extends "res://scenes/upgrade/upgrade.gd"
func _init() -> void:
upgradeName = "Damage Upgrade"
description = "Do 1 more Damage"
func select():
if Globals.getPlayer() != null:
Globals.getPlayer().damageMult + 1