ChronoSpace/scenes/upgrade/upgrades/heal50Upgrade.gd

9 lines
264 B
GDScript

class_name Heal50Upgrade extends "res://scenes/upgrade/upgrade.gd"
func _init() -> void:
upgradeName = "50% Health"
description = "Heals 50% of Health"
func select():
if Globals.getPlayer() != null:
Globals.getPlayer().heal(Globals.getPlayer().maxHealth/2)