ChronoSpace/scenes/upgrade/upgrades/healthUpgrade.gd

9 lines
282 B
GDScript

class_name HealthUpgrade extends "res://scenes/upgrade/upgrade.gd"
func _init() -> void:
upgradeName = "Increase Health"
description = "Increase the amount of health you can have by 10"
func select():
if Globals.getPlayer() != null:
Globals.getPlayer().inceraseMaxhealth(10)