ChronoSpace/scenes/upgrade/upgrades/railgunUpgrade.gd

9 lines
316 B
GDScript

class_name RailgunUpgrade extends "res://scenes/upgrade/upgrade.gd"
func _init() -> void:
upgradeName = "Weapon Railgun"
description = "Switch Weapon to Railgun. Shoots slow but does a lot of damage and penetratres targets"
func select():
if Globals.getPlayer() != null:
Globals.getPlayer().switchToRailgun()