ChronoSpace/scenes/upgrade/upgrades/selfHealUpgrade.gd

9 lines
337 B
GDScript

class_name SelfHealUpgrade extends "res://scenes/upgrade/upgrade.gd"
func _init() -> void:
upgradeName = "Self Heal Upgrade"
description = "Heal yourself after not taking damage for 10 seconds. After that you Heal 1 % health every second"
func select():
if Globals.getPlayer() != null:
Globals.getPlayer().selfHealUnlocked = true