[gd_scene load_steps=7 format=3 uid="uid://rch2yvsj0pdn"]

[ext_resource type="Texture2D" uid="uid://dv575ijvfdu7s" path="res://addons/kenney_prototype_textures/dark/texture_13.png" id="1_8xru0"]
[ext_resource type="Material" uid="uid://vxxgydkoi8qp" path="res://scenes/room/table.tres" id="2_kxljb"]

[sub_resource type="BoxMesh" id="BoxMesh_kxljb"]
size = Vector3(10, 5, 10)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y1kpu"]
albedo_texture = ExtResource("1_8xru0")
uv1_triplanar = true

[sub_resource type="CylinderMesh" id="CylinderMesh_y1kpu"]
top_radius = 1.0
bottom_radius = 1.0
height = 0.05

[sub_resource type="CylinderMesh" id="CylinderMesh_1w8vm"]
top_radius = 0.1
bottom_radius = 0.1
height = 1.0

[node name="Room" type="Node3D"]

[node name="CSGMesh3D" type="CSGMesh3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, 0)
flip_faces = true
mesh = SubResource("BoxMesh_kxljb")
material = SubResource("StandardMaterial3D_y1kpu")

[node name="Table" type="Node3D" parent="."]

[node name="CSGMesh3D2" type="CSGMesh3D" parent="Table"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("CylinderMesh_y1kpu")
material = ExtResource("2_kxljb")

[node name="CSGMesh3D" type="CSGMesh3D" parent="Table"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000680447, 0.472962, -9.13143e-05)
mesh = SubResource("CylinderMesh_1w8vm")
material = ExtResource("2_kxljb")
