[gd_scene load_steps=7 format=3 uid="uid://cft1rugofyhh3"] [ext_resource type="Texture2D" uid="uid://ch02ekiy2xdm6" path="res://assets/timer/timer.png" id="1_ortn8"] [ext_resource type="Script" uid="uid://cqp55bs6du0mg" path="res://scenes/timer/timer.gd" id="2_a6ox2"] [ext_resource type="Texture2D" uid="uid://byi05kporqhoh" path="res://assets/timer/pointer.png" id="3_fvetu"] [sub_resource type="Animation" id="Animation_a6ox2"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } [sub_resource type="Animation" id="Animation_ortn8"] resource_name = "warning" loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5, 1), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1.2, 1.2), Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.5, 1), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 1), Color(1, 0.83, 0.832833, 1), Color(1, 1, 1, 1)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_fvetu"] _data = { &"RESET": SubResource("Animation_a6ox2"), &"warning": SubResource("Animation_ortn8") } [node name="Timer" type="TextureRect"] offset_left = -16.0 offset_top = -28.0 offset_right = 112.0 offset_bottom = 100.0 pivot_offset = Vector2(64, 64) texture = ExtResource("1_ortn8") script = ExtResource("2_a6ox2") [node name="pointer" type="TextureRect" parent="."] layout_mode = 0 offset_left = 64.0 offset_top = 60.0 offset_right = 104.0 offset_bottom = 68.0 rotation = -1.5708 pivot_offset = Vector2(0, 4) texture = ExtResource("3_fvetu") expand_mode = 2 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_fvetu") }