[gd_scene load_steps=10 format=3 uid="uid://sgnp11xty7i1"]

[ext_resource type="Script" path="res://scenes/game/collectionArea/collection_area.gd" id="1_c4amf"]
[ext_resource type="Texture2D" uid="uid://c3o6hrpc0fim2" path="res://Assets/Portal.png" id="2_s7bky"]

[sub_resource type="CircleShape2D" id="CircleShape2D_7mwpw"]
radius = 72.0

[sub_resource type="CircleShape2D" id="CircleShape2D_f6w8f"]
radius = 12.0

[sub_resource type="AtlasTexture" id="AtlasTexture_7rm1e"]
atlas = ExtResource("2_s7bky")
region = Rect2(0, 0, 128, 128)

[sub_resource type="AtlasTexture" id="AtlasTexture_ubxxq"]
atlas = ExtResource("2_s7bky")
region = Rect2(128, 0, 128, 128)

[sub_resource type="AtlasTexture" id="AtlasTexture_dv0w3"]
atlas = ExtResource("2_s7bky")
region = Rect2(256, 0, 128, 128)

[sub_resource type="AtlasTexture" id="AtlasTexture_vxmh6"]
atlas = ExtResource("2_s7bky")
region = Rect2(384, 0, 128, 128)

[sub_resource type="SpriteFrames" id="SpriteFrames_g6wmf"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_7rm1e")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ubxxq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dv0w3")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vxmh6")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]

[node name="Portal" type="Area2D"]
light_mask = 32
visibility_layer = 32
collision_layer = 32
collision_mask = 1040
script = ExtResource("1_c4amf")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_7mwpw")

[node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."]
scale = Vector2(0.997855, 1)
vertices = PackedVector2Array(-32.0688, -32, 32.0688, -32, 32.0688, 32, -32.0688, 32)
avoidance_layers = 32

[node name="CollectArea" type="Area2D" parent="."]
collision_layer = 32
collision_mask = 1040

[node name="CollisionShape2D" type="CollisionShape2D" parent="CollectArea"]
shape = SubResource("CircleShape2D_f6w8f")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_g6wmf")
frame_progress = 0.699741

[connection signal="area_entered" from="CollectArea" to="." method="_on_collect_area_area_entered"]
[connection signal="body_entered" from="CollectArea" to="." method="_on_collect_area_body_entered"]
