; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="brackeysGameJam2024.2"
config/version="0.0.0"
config/tags=PackedStringArray("game_jam")
run/main_scene="res://scenes/main/main.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
boot_splash/image="res://Assets/Spash Screen.png"
config/icon="res://icon.png"

[autoload]

G="*res://scenes/GLOBAL.gd"
DebugMenu="*res://addons/debug_menu/debug_menu.tscn"

[display]

window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/mode=3
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"

[editor]

version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true

[editor_plugins]

enabled=PackedStringArray("res://addons/debug_menu/plugin.cfg")

[global_group]

Entity="A Entity"
Player="A Player"
Weapon=""
Object=""
Decoration=""
Enemy=""

[importer_defaults]

aseprite_wizard.plugin={
"exclude_layers_pattern": "",
"only_visible_layers": true,
"sheet_type": "Packed",
"split_layers": true
}

[input]

MOVE_UP={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
MOVE_RIGHT={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
MOVE_DOWN={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
MOVE_LEFT={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
Pickup={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
ROLL={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null)
]
}
DOOR={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
]
}
fullscreen={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194342,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}

[internationalization]

locale/translation_remaps={
"res://Assets/Icons/Dollar.png": PackedStringArray("res://Assets/Icons/Dollar.png:en", "res://Assets/Icons/Euro.png:de_DE")
}
locale/translations=PackedStringArray("res://translations/translations.de.translation", "res://translations/translations.en.translation")

[layer_names]

2d_render/layer_1="Floor"
2d_render/layer_2="Wall"
2d_render/layer_3="Decoration"
2d_render/layer_4="Door"
2d_render/layer_5="Object"
2d_render/layer_6="CollectionArea"
2d_render/layer_7="PickupArea"
2d_render/layer_8="DamageBox"
2d_render/layer_9="HitBox"
2d_render/layer_10="Entity"
2d_render/layer_11="Player"
2d_render/layer_12="Enemy"
2d_physics/layer_1="Floor"
2d_navigation/layer_1="Floor"
2d_physics/layer_2="Wall"
2d_navigation/layer_2="Wall"
2d_physics/layer_3="Decoration"
2d_navigation/layer_3="Decoration"
2d_physics/layer_4="Door"
2d_navigation/layer_4="Door"
2d_physics/layer_5="Object"
2d_navigation/layer_5="Object"
2d_physics/layer_6="CollectionArea"
2d_navigation/layer_6="CollectionArea"
2d_physics/layer_7="PickupArea"
2d_navigation/layer_7="PickupArea"
2d_physics/layer_8="DamageBox"
2d_navigation/layer_8="DamageBox"
2d_physics/layer_9="HitBox"
2d_navigation/layer_9="HitBox"
2d_physics/layer_10="Entity"
2d_navigation/layer_10="Entity"
2d_physics/layer_11="Player"
2d_navigation/layer_11="Player"
2d_physics/layer_12="Enemy"
2d_navigation/layer_12="Enemy"
avoidance/layer_1="Floor"
avoidance/layer_2="Wall"
avoidance/layer_3="Decoration"
avoidance/layer_4="Door"
avoidance/layer_5="Object"
avoidance/layer_6="CollectionArea"
avoidance/layer_7="PickupArea"
avoidance/layer_8="DamageBox"
avoidance/layer_9="HitBox"
avoidance/layer_10="Entity"
avoidance/layer_11="Player"
avoidance/layer_12="Enemy"

[physics]

common/physics_jitter_fix=1.0
common/physics_interpolation=true

[rendering]

textures/canvas_textures/default_texture_filter=0
textures/vram_compression/import_etc2_astc=true
2d/snap/snap_2d_transforms_to_pixel=true
