[gd_resource type="TileSet" load_steps=4 format=3 uid="uid://0cmcpeksibaa"]

[ext_resource type="Texture2D" uid="uid://2745vorftrpt" path="res://Assets/Tilemaps/Tilemap.png" id="1_r0wvw"]

[sub_resource type="NavigationPolygon" id="NavigationPolygon_iii4i"]
vertices = PackedVector2Array(16, 16, -16, 16, -16, -16, 16, -16)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)])
agent_radius = 0.0

[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_uvpjw"]
texture = ExtResource("1_r0wvw")
texture_region_size = Vector2i(32, 32)
10:1/next_alternative_id = 2
10:1/0 = 0
10:1/0/terrain_set = 0
10:1/0/terrain = 0
10:1/0/terrains_peering_bit/right_side = 0
10:1/0/terrains_peering_bit/bottom_right_corner = 0
10:1/0/terrains_peering_bit/bottom_side = 0
10:1/0/terrains_peering_bit/bottom_left_corner = 0
10:1/0/terrains_peering_bit/left_side = 0
10:1/0/terrains_peering_bit/top_left_corner = 0
10:1/0/terrains_peering_bit/top_side = 0
10:1/0/terrains_peering_bit/top_right_corner = 0
10:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_iii4i")
10:1/1 = 1
13:1/0 = 0
13:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-16, 0, -8, 0, -8, -8, 8, -8, 8, 0, 16, 0, 16, 16, -16, 16)
13:2/0 = 0
13:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
13:0/next_alternative_id = 3
13:0/0 = 0
13:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, 8, -8, -8, 16, -8, 16, 16, 0, 16)
13:0/1 = 1
13:0/1/flip_h = true
13:0/1/physics_layer_1/polygon_0/points = PackedVector2Array(-16, -8, 8, -8, 8, 8, 0, 16, -16, 16)

[resource]
tile_size = Vector2i(32, 32)
occlusion_layer_0/light_mask = 1
physics_layer_0/collision_layer = 1
physics_layer_0/collision_mask = 0
physics_layer_1/collision_layer = 4
physics_layer_1/collision_mask = 3584
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "Floor 1"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
navigation_layer_0/layers = 1
sources/1 = SubResource("TileSetAtlasSource_uvpjw")
