[gd_scene load_steps=2 format=4 uid="uid://4bbmk4wy0a1b"]

[ext_resource type="TileSet" path="res://Assets/Tilemaps/Floor.tres" id="1_557um"]

[node name="Floor" type="TileMapLayer"]
position = Vector2(16, 32)
tile_map_data = PackedByteArray("AAD+//3/AAAAAAAAAAD+//7/AAAAAAAAAAD9//7/AAAAAAAAAAD///3/AAAAAAAAAAAAAP7/AAAAAAAAAAD///7/AAAAAAAAAAD9////AAAAAAAAAAD8////AAAAAAAAAAD/////AAAAAAAAAAD9/wAAAAAAAAAAAAD+////AAAAAAAAAAA=")
tile_set = ExtResource("1_557um")
