[gd_scene load_steps=2 format=4 uid="uid://m3sgr6auims"]

[ext_resource type="TileSet" path="res://Assets/Tilemaps/Wall.tres" id="1_8k7fq"]

[node name="Walls" type="TileMapLayer"]
position = Vector2(16, 32)
tile_map_data = PackedByteArray("AAD8//v/AAAAAAEAAAD8//z/AAABAAAAAAD7//3/AAABAAEAAAD7//v/AAABAAEAAAD8//r/AAADAAEAAAD9//z/AAADAAEAAAD8//7/AAABAAAAAAD7////AAABAAEAAAD8////AAAAAAEAAAD8/wAAAAAAAAAAAAD9//3/AAAAAAEAAAD9//7/AAACAAEAAAD8//3/AAABAAAAAAA=")
tile_set = ExtResource("1_8k7fq")
