First Prototype
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40 changed files with 1100 additions and 48 deletions
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@ -1,22 +1,33 @@
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[gd_scene load_steps=5 format=3 uid="uid://dxpd1pq7v6ing"]
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[gd_scene load_steps=7 format=3 uid="uid://dxpd1pq7v6ing"]
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[ext_resource type="Script" path="res://scenes/game/objects/object.gd" id="1_3y27f"]
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[ext_resource type="Texture2D" uid="uid://c4h5dodgulduy" path="res://Assets/Icons/Pickup.png" id="2_pqvu2"]
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[ext_resource type="Texture2D" uid="uid://83mf84k2pi3m" path="res://Assets/Shadow.png" id="3_hre65"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_n7gny"]
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light_mode = 2
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_3q7s5"]
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light_mode = 2
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[sub_resource type="CircleShape2D" id="CircleShape2D_vvfu1"]
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radius = 8.0
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[node name="Object" type="Area2D" groups=["Object"]]
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light_mask = 16
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visibility_layer = 16
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z_index = 1
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material = SubResource("CanvasItemMaterial_n7gny")
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collision_layer = 16
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collision_mask = 96
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script = ExtResource("1_3y27f")
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[node name="Shadow" type="Sprite2D" parent="."]
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material = SubResource("CanvasItemMaterial_3q7s5")
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position = Vector2(2.38419e-07, 2.38419e-07)
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scale = Vector2(0.5, 0.5)
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texture = ExtResource("3_hre65")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -4)
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shape = SubResource("CircleShape2D_vvfu1")
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