This commit is contained in:
Exobyt 2024-09-08 19:03:59 +02:00
parent 594688f82b
commit c321b70bb0
11 changed files with 198 additions and 0 deletions

4
.gitignore vendored
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@ -5,6 +5,7 @@
.import/
export.cfg
export_presets.cfg
/addons
# Imported translations (automatically generated from CSV files)
*.translation
@ -13,3 +14,6 @@ export_presets.cfg
.mono/
data_*/
mono_crash.*.json
# Export
/exports

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icon.svg.import Normal file
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83
project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="brackeysGameJam2024.2"
config/version="0.0.0"
config/tags=PackedStringArray("game_jam")
run/main_scene="res://scenes/game/mainGame/main_game.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
boot_splash/image="res://Assets/Spash Screen.png"
config/icon="res://icon.svg"
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[input]
MOVE_UP={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
]
}
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
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}
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
BLOCK={
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
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}
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null)
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}
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
]
}
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locale/translations=PackedStringArray("res://translations/translations.de.translation", "res://translations/translations.en.translation")
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textures/vram_compression/import_etc2_astc=true

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@ -0,0 +1,11 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
print()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass

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@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://dgxw2n4ei2ahe"]
[ext_resource type="Script" path="res://scenes/game/mainGame/main_game.gd" id="1_napbe"]
[node name="mainGame" type="Node2D"]
script = ExtResource("1_napbe")

3
scenes/main/main.tscn Normal file
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@ -0,0 +1,3 @@
[gd_scene format=3 uid="uid://bwsbkfnkncfhp"]
[node name="Main" type="Node"]

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@ -0,0 +1,2 @@
keys,de,en
START_GAME,Spielen,Play
1 keys de en
2 START_GAME Spielen Play

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