Added Map; Added Spawners; Changed Decorations; Cleaned up Code and some Settings; Added Enemy

This commit is contained in:
Exobyt 2024-09-14 19:34:17 +02:00
parent e82438139f
commit e18beb6c4c
160 changed files with 4674 additions and 182 deletions

View file

@ -46,6 +46,8 @@ Entity="A Entity"
Player="A Player"
Weapon=""
Object=""
Decoration=""
Enemy=""
[importer_defaults]
@ -82,19 +84,7 @@ MOVE_LEFT={
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
]
}
ATTACK={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
BLOCK={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
]
}
INTERACT={
Pickup={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null)
@ -102,27 +92,74 @@ INTERACT={
}
ROLL={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
]
}
DOOR={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
]
}
[internationalization]
locale/translation_remaps={
"res://Assets/Icons/Dollar.png": PackedStringArray("res://Assets/Icons/Dollar.png:en", "res://Assets/Icons/Euro.png:de_DE")
}
locale/translations=PackedStringArray("res://translations/translations.de.translation", "res://translations/translations.en.translation")
[layer_names]
2d_render/layer_1="Wall"
2d_render/layer_2="Floor"
2d_render/layer_3="Entity"
2d_render/layer_4="Object"
2d_physics/layer_1="Map"
2d_render/layer_1="Floor"
2d_render/layer_2="Wall"
2d_render/layer_3="Decoration"
2d_render/layer_4="Door"
2d_render/layer_5="Object"
2d_render/layer_6="CollectionArea"
2d_render/layer_7="PickupArea"
2d_render/layer_8="DamageBox"
2d_render/layer_9="HitBox"
2d_render/layer_10="Entity"
2d_render/layer_11="Player"
2d_render/layer_12="Enemy"
2d_physics/layer_1="Floor"
2d_navigation/layer_1="Floor"
2d_physics/layer_2="Entity"
2d_physics/layer_2="Wall"
2d_navigation/layer_2="Wall"
2d_physics/layer_3="Object"
2d_physics/layer_4="Pickup"
2d_physics/layer_3="Decoration"
2d_navigation/layer_3="Decoration"
2d_physics/layer_4="Door"
2d_navigation/layer_4="Door"
2d_physics/layer_5="Object"
2d_navigation/layer_5="Object"
2d_physics/layer_6="CollectionArea"
2d_navigation/layer_6="CollectionArea"
2d_physics/layer_7="PickupArea"
2d_navigation/layer_7="PickupArea"
2d_physics/layer_8="DamageBox"
2d_navigation/layer_8="DamageBox"
2d_physics/layer_9="HitBox"
2d_navigation/layer_9="HitBox"
2d_physics/layer_10="Entity"
2d_navigation/layer_10="Entity"
2d_physics/layer_11="Player"
2d_navigation/layer_11="Player"
2d_physics/layer_12="Enemy"
2d_navigation/layer_12="Enemy"
avoidance/layer_1="Floor"
avoidance/layer_2="Wall"
avoidance/layer_3="Decoration"
avoidance/layer_4="Door"
avoidance/layer_5="Object"
avoidance/layer_6="CollectionArea"
avoidance/layer_7="PickupArea"
avoidance/layer_8="DamageBox"
avoidance/layer_9="HitBox"
avoidance/layer_10="Entity"
avoidance/layer_11="Player"
avoidance/layer_12="Enemy"
[physics]
@ -133,3 +170,4 @@ common/physics_interpolation=true
textures/canvas_textures/default_texture_filter=0
textures/vram_compression/import_etc2_astc=true
2d/snap/snap_2d_transforms_to_pixel=true