Added Map; Added Spawners; Changed Decorations; Cleaned up Code and some Settings; Added Enemy
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160 changed files with 4674 additions and 182 deletions
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@ -1,14 +1,25 @@
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[gd_scene load_steps=3 format=3 uid="uid://sgnp11xty7i1"]
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[gd_scene load_steps=4 format=3 uid="uid://sgnp11xty7i1"]
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[ext_resource type="Script" path="res://scenes/game/collectionArea/collection_area.gd" id="1_c4amf"]
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[ext_resource type="Texture2D" uid="uid://caaj6cyrfglu5" path="res://Assets/CollectionZone.png" id="2_4nokb"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_1qvdj"]
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size = Vector2(96, 96)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_e58ei"]
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size = Vector2(136, 136)
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[node name="CollectionArea" type="Area2D"]
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collision_layer = 8
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collision_mask = 4
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light_mask = 32
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visibility_layer = 32
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collision_layer = 32
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collision_mask = 16
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script = ExtResource("1_c4amf")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_1qvdj")
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shape = SubResource("RectangleShape2D_e58ei")
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[node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."]
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scale = Vector2(0.997855, 1)
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vertices = PackedVector2Array(-32.0688, -32, 32.0688, -32, 32.0688, 32, -32.0688, 32)
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avoidance_layers = 32
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("2_4nokb")
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