Added Map; Added Spawners; Changed Decorations; Cleaned up Code and some Settings; Added Enemy

This commit is contained in:
Exobyt 2024-09-14 19:34:17 +02:00
parent e82438139f
commit e18beb6c4c
160 changed files with 4674 additions and 182 deletions

View file

@ -4,6 +4,8 @@ extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
$Map.spawnObjects()
$Map.spawnEnemies()
stormTimer.start(randi_range(G.GAMETIME.MIN, G.GAMETIME.MAX))
# Called every frame. 'delta' is the elapsed time since the previous frame.