Added Map; Added Spawners; Changed Decorations; Cleaned up Code and some Settings; Added Enemy
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160 changed files with 4674 additions and 182 deletions
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@ -4,6 +4,8 @@ extends Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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$Map.spawnObjects()
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$Map.spawnEnemies()
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stormTimer.start(randi_range(G.GAMETIME.MIN, G.GAMETIME.MAX))
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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