Second Prototype; Added Player Animations

This commit is contained in:
Exobyt 2024-09-10 21:30:47 +02:00
parent 51774f485b
commit e82438139f
13 changed files with 332 additions and 73 deletions

View file

@ -1,10 +1,15 @@
extends Node2D
@onready var stormTimer = $StormTimer
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
stormTimer.start(randi_range(G.GAMETIME.MIN, G.GAMETIME.MAX))
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_storm_timer_timeout() -> void:
print("Storm")