# [Debug Menu](https://github.com/godot-extended-libraries/godot-debug-menu) In-game debug menu displaying performance metrics and hardware information # [gdLinter](https://github.com/el-falso/gdlinter) Runs `gdlint` on save to automatically lint your GDScript as you code. # [Godot Git Plugin](https://github.com/godotengine/godot-git-plugin/) This plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki # [gdUnit4](https://github.com/MikeSchulze/gdUnit4) Unit Testing Framework for Godot Scripts # [LocalizationEditor](https://github.com/VP-GAMES/LocalizationEditor) Simple editor to localize application