[gd_scene load_steps=11 format=3 uid="uid://bnxx7nnifjica"] [ext_resource type="PackedScene" uid="uid://b18cf4i8v6a1" path="res://scenes/game/entities/entity.tscn" id="1_bf5v6"] [ext_resource type="Script" path="res://scenes/game/entities/Enemy/enemy.gd" id="2_4vapd"] [ext_resource type="Texture2D" uid="uid://dh14dje1066et" path="res://icon.svg" id="3_jenk6"] [ext_resource type="PackedScene" uid="uid://cwirujaquehfc" path="res://scenes/game/Hitbox/damage_area.tscn" id="4_mr72k"] [sub_resource type="CircleShape2D" id="CircleShape2D_xq7op"] radius = 8.0 [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_c882v"] light_mode = 2 [sub_resource type="AtlasTexture" id="AtlasTexture_rdbks"] atlas = ExtResource("3_jenk6") region = Rect2(0, 0, 128, 128) [sub_resource type="SpriteFrames" id="SpriteFrames_i6h2x"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_rdbks") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_w20ih"] radius = 128.0 height = 384.0 [sub_resource type="CircleShape2D" id="CircleShape2D_eto3a"] radius = 16.0 [node name="Enemy" groups=["Enemy"] instance=ExtResource("1_bf5v6")] collision_layer = 2560 script = ExtResource("2_4vapd") damage = 1 attackCooldown = 1 normalSpeed = 80 [node name="CollisionShape2D" parent="." index="0"] shape = SubResource("CircleShape2D_xq7op") [node name="AnimatedSprite2D" parent="." index="1"] material = SubResource("CanvasItemMaterial_c882v") position = Vector2(2.38419e-07, 2.38419e-07) scale = Vector2(0.125, 0.125) sprite_frames = SubResource("SpriteFrames_i6h2x") [node name="NavigationAgent" type="NavigationAgent2D" parent="." index="2"] path_postprocessing = 1 simplify_path = true avoidance_enabled = true avoidance_layers = 2560 avoidance_mask = 3630 debug_enabled = true debug_use_custom = true debug_path_custom_color = Color(1, 0, 0, 1) [node name="Radius" type="Area2D" parent="." index="3" groups=["Enemy"]] collision_layer = 3687 collision_mask = 1024 [node name="CollisionShape2D" type="CollisionShape2D" parent="Radius" index="0"] rotation = -1.57079 shape = SubResource("CapsuleShape2D_w20ih") [node name="RayCast2D" type="RayCast2D" parent="Radius" index="1"] target_position = Vector2(-12.48, 16) collision_mask = 14 hit_from_inside = true [node name="DamageArea" parent="." index="4" instance=ExtResource("4_mr72k")] [node name="CollisionShape2D" parent="DamageArea" index="0"] shape = SubResource("CircleShape2D_eto3a") [node name="AttackCooldown" type="Timer" parent="." index="5"] one_shot = true [connection signal="velocity_computed" from="NavigationAgent" to="." method="_on_navigation_agent_velocity_computed"] [connection signal="body_entered" from="Radius" to="." method="_on_radius_body_entered"] [connection signal="body_exited" from="Radius" to="." method="_on_radius_body_exited"] [connection signal="draw" from="Radius/RayCast2D" to="." method="_on_ray_cast_2d_draw"] [connection signal="area_entered" from="DamageArea" to="." method="_on_damage_area_area_entered"] [connection signal="area_exited" from="DamageArea" to="." method="_on_damage_area_area_exited"] [connection signal="timeout" from="AttackCooldown" to="." method="_on_attack_cooldown_timeout"] [editable path="DamageArea"]