[gd_resource type="TileSet" load_steps=10 format=3 uid="uid://beqxnvupuy2rk"] [ext_resource type="Texture2D" uid="uid://c7fq0sv3tn88s" path="res://Assets/Tilemaps/Wall.png" id="1_s3a4i"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ksoke"] [sub_resource type="NavigationPolygon" id="NavigationPolygon_epnhj"] vertices = PackedVector2Array(16, -8, 16, 8, 0, 16, -16, 8, -16, -8, 0, -16) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3, 4, 5)]) outlines = Array[PackedVector2Array]([PackedVector2Array(-16, -8, 0, -16, 16, -8, 16, 8, 0, 16, -16, 8)]) agent_radius = 0.0 [sub_resource type="NavigationPolygon" id="NavigationPolygon_jioix"] vertices = PackedVector2Array(0, 16, -16, 8, -16, -8, 0, -16) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)]) outlines = Array[PackedVector2Array]([PackedVector2Array(0, -16, -16, -8, -16, 8, 0, 16)]) agent_radius = 0.0 [sub_resource type="NavigationPolygon" id="NavigationPolygon_osy5n"] vertices = PackedVector2Array(16, -8, 16, 8, 1.79688, 15.1016, -16, 8, -16, -8, 0, -16) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3, 4, 5)]) outlines = Array[PackedVector2Array]([PackedVector2Array(0, -16, 16, -8, 16, 8, 1.8, 15.1, -16, 8, -16, -8)]) agent_radius = 0.0 [sub_resource type="NavigationPolygon" id="NavigationPolygon_thqwj"] vertices = PackedVector2Array(16, -8, 16, 8, 0, 16, 0, -16) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)]) outlines = Array[PackedVector2Array]([PackedVector2Array(0, -16, 16, -8, 16, 8, 0, 16)]) agent_radius = 0.0 [sub_resource type="NavigationPolygon" id="NavigationPolygon_tofi5"] vertices = PackedVector2Array(16, -8, -16, -8, 0, -16) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2)]) outlines = Array[PackedVector2Array]([PackedVector2Array(-16, -8, 0, -16, 16, -8)]) agent_radius = 0.0 [sub_resource type="NavigationPolygon" id="NavigationPolygon_dalg8"] vertices = PackedVector2Array(0, 16, -16, 8, 16, 8) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2)]) outlines = Array[PackedVector2Array]([PackedVector2Array(-16, 8, 0, 16, 16, 8)]) agent_radius = 0.0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kqjqa"] texture = ExtResource("1_s3a4i") texture_region_size = Vector2i(32, 32) 0:0/next_alternative_id = 3 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, -16, -8, -16, 8, 0, 16, 16, 8, 16, -8) 0:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_epnhj") 1:0/0 = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -8, 0, -16, 16, -8, 16, 8, 0, 16, -16, 8) 1:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_osy5n") 0:1/0 = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 0, 16, -16, 8, -16, -8) 0:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_jioix") 1:1/0 = 0 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 16, -8, 16, 8, 0, 16) 1:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_thqwj") 2:1/0 = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, -16, -8, 16, -8) 2:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_tofi5") 3:1/0 = 0 3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 8, 0, 16, 16, 8) 3:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_dalg8") 2:0/0 = 0 [resource] tile_shape = 3 tile_size = Vector2i(32, 32) physics_layer_0/collision_layer = 1 physics_layer_0/collision_mask = 2 physics_layer_0/physics_material = SubResource("PhysicsMaterial_ksoke") navigation_layer_0/layers = 2 sources/0 = SubResource("TileSetAtlasSource_kqjqa")