[gd_scene load_steps=2 format=4 uid="uid://4bbmk4wy0a1b"] [ext_resource type="TileSet" path="res://Assets/Tilemaps/Floor.tres" id="1_557um"] [node name="Floor" type="TileMapLayer"] position = Vector2(16, 32) tile_map_data = PackedByteArray("AAD+//3/AAAAAAAAAAD+//7/AAAAAAAAAAD9//7/AAAAAAAAAAD///3/AAAAAAAAAAAAAP7/AAAAAAAAAAD///7/AAAAAAAAAAD9////AAAAAAAAAAD8////AAAAAAAAAAD/////AAAAAAAAAAD9/wAAAAAAAAAAAAD+////AAAAAAAAAAA=") tile_set = ExtResource("1_557um")