14 lines
383 B
GDScript
14 lines
383 B
GDScript
extends Marker2D
|
|
|
|
@export var spawnObjectsPaths : Array[String] = []
|
|
@export var enabled = true
|
|
|
|
func _ready() -> void:
|
|
randomize()
|
|
|
|
func spawn(spawnNode : Node):
|
|
if enabled:
|
|
var t = randi_range(0, spawnObjectsPaths.size())
|
|
var spawnObject = load(spawnObjectsPaths.pick_random()).instantiate()
|
|
spawnObject.global_position = global_position
|
|
spawnNode.add_child(spawnObject)
|