StormyExtraction/Assets/Tilemaps/Walls.tres
2024-09-08 23:03:55 +02:00

26 lines
1 KiB
Text

[gd_resource type="TileSet" load_steps=4 format=3 uid="uid://64vn4umcy2ke"]
[ext_resource type="Texture2D" uid="uid://co3t2vwnd185g" path="res://Assets/Tilemaps/Walls.png" id="1_udimy"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_51bnv"]
vertices = PackedVector2Array(16, 16, -16, 16, -16, -16, 16, -16)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)])
agent_radius = 0.0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dgfr3"]
texture = ExtResource("1_udimy")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_51bnv")
1:0/0 = 0
0:1/0 = 0
1:1/0 = 0
[resource]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
physics_layer_0/collision_mask = 2
navigation_layer_0/layers = 2
sources/0 = SubResource("TileSetAtlasSource_dgfr3")