[gd_scene load_steps=2 format=3 uid="uid://d2orqrqnsxuec"]

[ext_resource type="PackedScene" uid="uid://cbjkurbgojqac" path="res://scenes/NewBlocks/block.tscn" id="1_5vf0h"]

[node name="L" instance=ExtResource("1_5vf0h")]
modulate = Color(0, 0, 1, 1)

[node name="CollisionPolygon2D" parent="." index="0"]
polygon = PackedVector2Array(-95, -31, -95, 31, 95, 31, 95, -95, 33, -95, 33, -31)

[node name="Marker2D" type="Marker2D" parent="PartPoints" index="0"]
position = Vector2(-64, 0)

[node name="Marker2D2" type="Marker2D" parent="PartPoints" index="1"]

[node name="Marker2D3" type="Marker2D" parent="PartPoints" index="2"]
position = Vector2(64, 0)

[node name="Marker2D4" type="Marker2D" parent="PartPoints" index="3"]
position = Vector2(64, -64)

[node name="RayCast2D" type="RayCast2D" parent="." index="6"]
position = Vector2(-80, -24)
collision_mask = 3
hit_from_inside = true

[node name="RayCast2D2" type="RayCast2D" parent="." index="7"]
position = Vector2(-48, -24)
collision_mask = 3
hit_from_inside = true

[node name="RayCast2D3" type="RayCast2D" parent="." index="8"]
position = Vector2(-16, -24)
collision_mask = 3
hit_from_inside = true

[node name="RayCast2D4" type="RayCast2D" parent="." index="9"]
position = Vector2(16, -24)
collision_mask = 3
hit_from_inside = true

[node name="RayCast2D5" type="RayCast2D" parent="." index="10"]
position = Vector2(48, -24)
collision_mask = 3
hit_from_inside = true

[node name="RayCast2D6" type="RayCast2D" parent="." index="11"]
position = Vector2(80, -24)
collision_mask = 3
hit_from_inside = true

[node name="RayCast2D7" type="RayCast2D" parent="." index="12"]
position = Vector2(48, -88)
collision_mask = 3
hit_from_inside = true

[node name="RayCast2D8" type="RayCast2D" parent="." index="13"]
position = Vector2(80, -88)
collision_mask = 3
hit_from_inside = true
