[gd_scene load_steps=4 format=3 uid="uid://dneih4b0e2snv"]

[ext_resource type="PackedScene" uid="uid://7knb2yqvkw6i" path="res://scenes/Blocks/Patterns/block_pattern.tscn" id="1_sj41y"]
[ext_resource type="PackedScene" uid="uid://2v7wok4hnr6c" path="res://scenes/Blocks/Patterns/position_marker.tscn" id="2_csenr"]
[ext_resource type="PackedScene" uid="uid://dw1dt1jp6e06h" path="res://scenes/Blocks/Patterns/2x2/2x2_Collision.tscn" id="3_10q5w"]

[node name="BlockPattern" instance=ExtResource("1_sj41y")]

[node name="PositionMarker" parent="Positions" index="0" instance=ExtResource("2_csenr")]
turningPoint = true

[node name="PositionMarker2" parent="Positions" index="1" instance=ExtResource("2_csenr")]
position = Vector2(0, -64)

[node name="PositionMarker3" parent="Positions" index="2" instance=ExtResource("2_csenr")]
position = Vector2(-64, -64)

[node name="PositionMarker4" parent="Positions" index="3" instance=ExtResource("2_csenr")]
position = Vector2(-64, 0)

[node name="CollisionPolygon2D" parent="CollisionTest" index="0" instance=ExtResource("3_10q5w")]
position = Vector2(-32, -32)
