[gd_scene load_steps=4 format=3 uid="uid://d00ywshnytrdo"]

[ext_resource type="PackedScene" uid="uid://7knb2yqvkw6i" path="res://scenes/Blocks/Patterns/block_pattern.tscn" id="1_e7pv8"]
[ext_resource type="PackedScene" uid="uid://2v7wok4hnr6c" path="res://scenes/Blocks/Patterns/position_marker.tscn" id="2_q62gn"]
[ext_resource type="PackedScene" uid="uid://663ocu3x6tjb" path="res://scenes/Blocks/Patterns/L/L_Collision.tscn" id="3_ji3us"]

[node name="BlockPattern" instance=ExtResource("1_e7pv8")]

[node name="PositionMarker" parent="Positions" index="0" instance=ExtResource("2_q62gn")]
position = Vector2(-64, 0)

[node name="PositionMarker2" parent="Positions" index="1" instance=ExtResource("2_q62gn")]
turningPoint = true

[node name="PositionMarker3" parent="Positions" index="2" instance=ExtResource("2_q62gn")]
position = Vector2(64, 0)

[node name="PositionMarker4" parent="Positions" index="3" instance=ExtResource("2_q62gn")]
position = Vector2(64, -64)

[node name="CollisionPolygon2D" parent="CollisionTest" index="0" instance=ExtResource("3_ji3us")]
position = Vector2(32, -32)
