diff --git a/Spash Screen.png b/Spash Screen.png new file mode 100644 index 0000000..bf8ff66 Binary files /dev/null and b/Spash Screen.png differ diff --git a/Spash Screen.png.import b/Spash Screen.png.import new file mode 100644 index 0000000..1c12156 --- /dev/null +++ b/Spash Screen.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dqray31t2hrpr" +path="res://.godot/imported/Spash Screen.png-ed51e1282ab008bd58c5c442fcf2b95c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Spash Screen.png" +dest_files=["res://.godot/imported/Spash Screen.png-ed51e1282ab008bd58c5c442fcf2b95c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/project.godot b/project.godot index 372159e..488ed0c 100644 --- a/project.godot +++ b/project.godot @@ -17,8 +17,10 @@ config/tags=PackedStringArray("game_jam") run/main_scene="res://scenes/Main/main.tscn" config/features=PackedStringArray("4.3", "GL Compatibility") run/max_fps=60 +boot_splash/bg_color=Color(0.2, 0.2, 0.2, 1) boot_splash/image="res://assets/Spash Screen.png" config/icon="res://icon.svg" +boot_splash/minimum_display_time=1 [autoload]