Fixed Speed not resetting
This commit is contained in:
parent
9f6750b08a
commit
85669af4dc
2 changed files with 5 additions and 4 deletions
|
|
@ -52,6 +52,7 @@ func getNewID() -> int:
|
|||
return currentID
|
||||
|
||||
func resetGame():
|
||||
currentSpeed = SPEED.MIN
|
||||
rowRemoved = false
|
||||
blockStopped = false
|
||||
testingPhase = false
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue