This commit is contained in:
Exobyt 2024-09-20 22:46:27 +02:00
parent 5643fee9d3
commit 99d5016ac2
9 changed files with 171 additions and 149 deletions

View file

@ -1,66 +1,16 @@
[gd_scene load_steps=2 format=3 uid="uid://ibyhtfpc52vc"]
[gd_scene load_steps=3 format=3 uid="uid://ibyhtfpc52vc"]
[ext_resource type="Script" path="res://scenes/Grid/row_test.gd" id="1_2nxxe"]
[node name="RowTest" type="Node2D"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_t04sr"]
size = Vector2(624, 48)
[node name="RowTest" type="Area2D"]
collision_layer = 16
collision_mask = 8
input_pickable = false
script = ExtResource("1_2nxxe")
[node name="RayCast2D" type="RayCast2D" parent="."]
position = Vector2(32, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="RayCast2D2" type="RayCast2D" parent="."]
position = Vector2(96, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="RayCast2D3" type="RayCast2D" parent="."]
position = Vector2(160, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="RayCast2D4" type="RayCast2D" parent="."]
position = Vector2(224, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="RayCast2D5" type="RayCast2D" parent="."]
position = Vector2(288, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="RayCast2D6" type="RayCast2D" parent="."]
position = Vector2(352, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="RayCast2D7" type="RayCast2D" parent="."]
position = Vector2(416, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="RayCast2D8" type="RayCast2D" parent="."]
position = Vector2(480, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="RayCast2D9" type="RayCast2D" parent="."]
position = Vector2(544, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="RayCast2D10" type="RayCast2D" parent="."]
position = Vector2(608, 24)
target_position = Vector2(0, 16)
collision_mask = 24
hit_from_inside = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(320, 32)
shape = SubResource("RectangleShape2D_t04sr")