Added Infinite Mode; Improved Timer
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parent
1245ebc9e8
commit
ed9f671256
9 changed files with 109 additions and 44 deletions
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@ -29,6 +29,7 @@ func loadGrid():
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$scenes/StartMenu.queue_free()
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scenes.add_child(load("res://scenes/Grid/grid.tscn").instantiate())
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$scenes/Grid.toggleButton()
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$scenes/Grid.startGame()
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func scoreOverview():
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if $scenes/Grid != null:
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@ -11,10 +11,10 @@ show_behind_parent = true
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -832.0
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offset_top = -1008.0
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offset_right = 674.0
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offset_bottom = -1991.0
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offset_left = -2856.0
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offset_top = -2504.0
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offset_right = 4287.0
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offset_bottom = -3032.0
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grow_horizontal = 2
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grow_vertical = 2
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scale = Vector2(0.996259, 9.13391)
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@ -22,56 +22,86 @@ color = Color(0.000693898, 0.000693898, 0.000693898, 1)
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[node name="CPUParticles2D" type="CPUParticles2D" parent="ColorRect"]
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modulate = Color(1, 1, 1, 0.478431)
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position = Vector2(1300.87, 37.6618)
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position = Vector2(3195.96, 14.0137)
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scale = Vector2(0.501878, 0.054741)
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amount = 20
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amount = 50
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lifetime = 5.0
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preprocess = 5.0
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speed_scale = 0.5
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local_coords = true
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texture = ExtResource("2_5ae6b")
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emission_shape = 3
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emission_rect_extents = Vector2(2000, 0)
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emission_rect_extents = Vector2(4000, 0)
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spread = 0.0
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tangential_accel_max = 100.0
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damping_max = 100.0
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scale_amount_max = 2.0
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split_scale = true
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scale_curve_x = null
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scale_curve_y = null
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color = Color(1, 0, 0, 1)
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[node name="CPUParticles2D2" type="CPUParticles2D" parent="ColorRect"]
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modulate = Color(1, 1, 1, 0.478431)
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position = Vector2(1300.87, 37.6618)
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position = Vector2(3195.96, 14.0137)
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scale = Vector2(0.501878, 0.054741)
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amount = 20
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amount = 50
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lifetime = 5.0
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preprocess = 5.0
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speed_scale = 0.5
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local_coords = true
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texture = ExtResource("2_5ae6b")
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emission_shape = 3
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emission_rect_extents = Vector2(2000, 0)
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emission_rect_extents = Vector2(4000, 0)
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spread = 0.0
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tangential_accel_max = 100.0
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damping_max = 100.0
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scale_amount_max = 2.0
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split_scale = true
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scale_curve_x = null
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scale_curve_y = null
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color = Color(0, 0.0499997, 1, 1)
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[node name="CPUParticles2D3" type="CPUParticles2D" parent="ColorRect"]
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modulate = Color(1, 1, 1, 0.478431)
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position = Vector2(1300.87, 37.6618)
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position = Vector2(3195.96, 14.0137)
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scale = Vector2(0.501878, 0.054741)
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amount = 20
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amount = 50
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lifetime = 5.0
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preprocess = 5.0
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speed_scale = 0.5
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local_coords = true
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texture = ExtResource("2_5ae6b")
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emission_shape = 3
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emission_rect_extents = Vector2(2000, 0)
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emission_rect_extents = Vector2(4000, 0)
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spread = 0.0
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tangential_accel_max = 100.0
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damping_max = 100.0
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scale_amount_max = 2.0
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split_scale = true
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scale_curve_x = null
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scale_curve_y = null
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color = Color(0.966667, 1, 0, 1)
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[node name="CPUParticles2D4" type="CPUParticles2D" parent="ColorRect"]
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modulate = Color(1, 1, 1, 0.478431)
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position = Vector2(3195.96, 14.0137)
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scale = Vector2(0.501878, 0.054741)
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amount = 50
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lifetime = 5.0
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preprocess = 5.0
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speed_scale = 0.5
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local_coords = true
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texture = ExtResource("2_5ae6b")
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emission_shape = 3
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emission_rect_extents = Vector2(4000, 0)
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spread = 0.0
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tangential_accel_max = 100.0
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damping_max = 100.0
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scale_amount_max = 2.0
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split_scale = true
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scale_curve_x = null
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scale_curve_y = null
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color = Color(0.138, 0.92, 0, 1)
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[node name="scenes" type="Node" parent="."]
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