Added Infinite Mode; Improved Timer

This commit is contained in:
Exobyt 2024-08-22 23:46:07 +02:00
parent 1245ebc9e8
commit ed9f671256
9 changed files with 109 additions and 44 deletions

View file

@ -9,17 +9,8 @@ func _ready() -> void:
time.text = str(GLOBAL.time)
GLOBAL.resetGame()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_play_again_button_pressed() -> void:
get_parent().get_parent().laodGrid()
get_parent().get_parent().loadGrid()
func _on_home_pressed() -> void:
get_parent().get_parent().loadStartMenu()