Fixed many Bugy and added Labels for Time and Score

This commit is contained in:
Exobyt 2024-08-20 00:34:24 +02:00
parent 632eeddc64
commit ee5e17c3e0
14 changed files with 430 additions and 179 deletions

17
scenes/Main/main.gd Normal file
View file

@ -0,0 +1,17 @@
extends Node
@onready var gameTimer = $GameTimer
@onready var scoreLabel = $Camera2D/CanvasLayer/Control/HBoxContainer/ScoreValue
@onready var timeLabel = $Camera2D/CanvasLayer/Control/HBoxContainer2/TimeValue
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
func _physics_process(delta: float) -> void:
scoreLabel.text = str(GLOBAL.points)
timeLabel.text = str(GLOBAL.time)
func _on_game_timer_timeout() -> void:
GLOBAL.time += 1
gameTimer.start(1)