Fixed Bugs; Added Mobile Support
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35 changed files with 709 additions and 150 deletions
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@ -2,9 +2,9 @@ extends Node
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var points = 0
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enum SPEED {MIN= 5, MAX= 12}
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var currentSpeed := SPEED.MIN
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const minSpeed = 0.5
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const maxSpeed = 0.15
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var currentSpeed := minSpeed
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var hasSelectedSpeed = false
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@ -30,6 +30,22 @@ var currentUID = lastUID
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var time = 0
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var lost = false
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func getNewUID() -> int:
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lastUID += 1
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return lastUID
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func resetGame():
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points = 0
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lastUID = 0
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currentUID = lastUID
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time = 0
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lost = false
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func _ready() -> void:
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resetGame()
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func lose():
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lost = true
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