[gd_scene format=3 uid="uid://wv65ib41nt8v"] [node name="CollisionPolygon2D" type="CollisionPolygon2D"] position = Vector2(32, -32) polygon = PackedVector2Array(48, 48, 48, 16, -16, 16, -16, -48, -112, -48, -112, -16, -48, -16, -48, 48)