[gd_scene format=3 uid="uid://dkugrxq2fo1vh"] [node name="CollisionPolygon2D" type="CollisionPolygon2D"] polygon = PackedVector2Array(16, 16, 16, -48, 80, -48, 80, -80, -16, -80, -16, -16, -80, -16, -80, 16)