[gd_scene load_steps=2 format=3 uid="uid://c203pse4172mc"] [ext_resource type="PackedScene" uid="uid://cbjkurbgojqac" path="res://scenes/NewBlocks/block.tscn" id="1_wdx08"] [node name="2x2" instance=ExtResource("1_wdx08")] modulate = Color(1, 0.627451, 0, 1) offset = true [node name="CollisionPolygon2D" parent="." index="0"] polygon = PackedVector2Array(63, 63, 63, -63, -63, -63, -63, 63) [node name="Marker2D" type="Marker2D" parent="PartPoints" index="0"] position = Vector2(-32, -32) [node name="Marker2D2" type="Marker2D" parent="PartPoints" index="1"] position = Vector2(32, -32) [node name="Marker2D3" type="Marker2D" parent="PartPoints" index="2"] position = Vector2(-32, 32) [node name="Marker2D4" type="Marker2D" parent="PartPoints" index="3"] position = Vector2(32, 32) [node name="RayCast2D" type="RayCast2D" parent="." index="4"] position = Vector2(-48, -56) collision_mask = 3 hit_from_inside = true [node name="RayCast2D2" type="RayCast2D" parent="." index="5"] position = Vector2(-16, -56) collision_mask = 3 hit_from_inside = true [node name="RayCast2D3" type="RayCast2D" parent="." index="6"] position = Vector2(16, -56) collision_mask = 3 hit_from_inside = true [node name="RayCast2D4" type="RayCast2D" parent="." index="7"] position = Vector2(48, -56) collision_mask = 3 hit_from_inside = true [node name="RayCast2D5" type="RayCast2D" parent="." index="8"] position = Vector2(-48, 8) collision_mask = 3 hit_from_inside = true [node name="RayCast2D6" type="RayCast2D" parent="." index="9"] position = Vector2(-16, 8) collision_mask = 3 hit_from_inside = true [node name="RayCast2D7" type="RayCast2D" parent="." index="10"] position = Vector2(16, 8) collision_mask = 3 hit_from_inside = true [node name="RayCast2D8" type="RayCast2D" parent="." index="11"] position = Vector2(48, 8) collision_mask = 3 hit_from_inside = true