[gd_scene load_steps=2 format=3 uid="uid://ibyhtfpc52vc"] [ext_resource type="Script" path="res://scenes/Grid/row_test.gd" id="1_2nxxe"] [node name="RowTest" type="Node2D"] script = ExtResource("1_2nxxe") [node name="RayCast2D" type="RayCast2D" parent="."] position = Vector2(32, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true [node name="RayCast2D2" type="RayCast2D" parent="."] position = Vector2(96, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true [node name="RayCast2D3" type="RayCast2D" parent="."] position = Vector2(160, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true [node name="RayCast2D4" type="RayCast2D" parent="."] position = Vector2(224, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true [node name="RayCast2D5" type="RayCast2D" parent="."] position = Vector2(288, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true [node name="RayCast2D6" type="RayCast2D" parent="."] position = Vector2(352, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true [node name="RayCast2D7" type="RayCast2D" parent="."] position = Vector2(416, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true [node name="RayCast2D8" type="RayCast2D" parent="."] position = Vector2(480, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true [node name="RayCast2D9" type="RayCast2D" parent="."] position = Vector2(544, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true [node name="RayCast2D10" type="RayCast2D" parent="."] position = Vector2(608, 24) target_position = Vector2(0, 16) collision_mask = 24 hit_from_inside = true