[gd_scene load_steps=2 format=3 uid="uid://bbf3thu7apoov"] [ext_resource type="PackedScene" uid="uid://cbjkurbgojqac" path="res://scenes/NewBlocks/block.tscn" id="1_bjj8c"] [node name="Z_Reverse" instance=ExtResource("1_bjj8c")] modulate = Color(0, 1, 1, 1) [node name="CollisionPolygon2D" parent="." index="0"] polygon = PackedVector2Array(-95, -95, -95, -33, -31, -33, -31, 31, 95, 31, 95, -31, 31, -31, 31, -95) [node name="Marker2D" type="Marker2D" parent="PartPoints" index="0"] position = Vector2(-64, -64) [node name="Marker2D2" type="Marker2D" parent="PartPoints" index="1"] position = Vector2(0, -64) [node name="Marker2D3" type="Marker2D" parent="PartPoints" index="2"] [node name="Marker2D4" type="Marker2D" parent="PartPoints" index="3"] position = Vector2(64, 0) [node name="RayCast2D" type="RayCast2D" parent="." index="6"] position = Vector2(-80, -88) collision_mask = 3 hit_from_inside = true [node name="RayCast2D2" type="RayCast2D" parent="." index="7"] position = Vector2(-48, -88) collision_mask = 3 hit_from_inside = true [node name="RayCast2D3" type="RayCast2D" parent="." index="8"] position = Vector2(-16, -88) collision_mask = 3 hit_from_inside = true [node name="RayCast2D4" type="RayCast2D" parent="." index="9"] position = Vector2(16, -88) collision_mask = 3 hit_from_inside = true [node name="RayCast2D5" type="RayCast2D" parent="." index="10"] position = Vector2(-16, -24) collision_mask = 3 hit_from_inside = true [node name="RayCast2D6" type="RayCast2D" parent="." index="11"] position = Vector2(16, -24) collision_mask = 3 hit_from_inside = true [node name="RayCast2D7" type="RayCast2D" parent="." index="12"] position = Vector2(48, -24) collision_mask = 3 hit_from_inside = true [node name="RayCast2D8" type="RayCast2D" parent="." index="13"] position = Vector2(80, -24) collision_mask = 3 hit_from_inside = true