[gd_scene load_steps=4 format=3 uid="uid://1ubuiryqny62"] [ext_resource type="PackedScene" uid="uid://7knb2yqvkw6i" path="res://scenes/Blocks/Patterns/block_pattern.tscn" id="1_y8gyp"] [ext_resource type="PackedScene" uid="uid://2v7wok4hnr6c" path="res://scenes/Blocks/Patterns/position_marker.tscn" id="2_tsq70"] [ext_resource type="PackedScene" uid="uid://w0ak23cjswln" path="res://scenes/Blocks/Patterns/L-Reverse/L-Reverse_Collision.tscn" id="3_k23nd"] [node name="BlockPattern" instance=ExtResource("1_y8gyp")] [node name="PositionMarker" parent="Positions" index="0" instance=ExtResource("2_tsq70")] position = Vector2(-64, 0) [node name="PositionMarker2" parent="Positions" index="1" instance=ExtResource("2_tsq70")] turningPoint = true [node name="PositionMarker3" parent="Positions" index="2" instance=ExtResource("2_tsq70")] position = Vector2(64, 0) [node name="PositionMarker4" parent="Positions" index="3" instance=ExtResource("2_tsq70")] position = Vector2(-64, -64) [node name="CollisionPolygon2D" parent="CollisionTest" index="0" instance=ExtResource("3_k23nd")] position = Vector2(32, 32)