extends Control @onready var score = $VBoxContainer3/VBoxContainer2/ScoreValue @onready var time = $VBoxContainer3/VBoxContainer/TimeValue # Called when the node enters the scene tree for the first time. func _ready() -> void: score.text = str(GLOBAL.points) time.text = str(GLOBAL.time) GLOBAL.resetGame() func _on_play_again_button_pressed() -> void: get_parent().get_parent().loadGrid() func _on_home_pressed() -> void: get_parent().get_parent().loadStartMenu()