extends Camera2D @onready var scoreLabel = $CanvasLayer/Control/HBoxContainer/ScoreValue @onready var timeLabel = $CanvasLayer/Control/HBoxContainer2/TimeValue # Called when the node enters the scene tree for the first time. func _ready() -> void: pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: scoreLabel.text = str(GLOBAL.points) timeLabel.text = str(GLOBAL.time)